Location: Edison, NJ
Cap-Exempt H-1B Position β No lottery required
Overview: Our team members are the heart of what makes us better. At **Hackensack Meridian** ***Health*** we help our patients live better, healthier lives β and we help one another to succeed. With a culture rooted in connection and collaboration, our employees are team members. Here, competitive benefits are just the beginning. Itβs also about how we support one another and how we show up for our community. Together, we keep getting better - advancing our mission to transform healthcare and serve as a leader of positive change. The **IT EPIC Digital Specialist** reports to the Information Technology (IT) Training Director and is responsible for designing, developing, and maintaining engaging and effective e-learning courses and materials for the EPIC training team at Hackensack Meridian Health (HMH). Serves as a Learning Management System (LMS) subject matter expert, providing LMS administration support to the network. **This is a hybrid position, one day a week onsite in Edison, NJ.** **Candidates must have experience with e-learnings, Epic, and Learning Management Systems(LMS) in a healthcare environment.** Responsibilities: A day in the life of a **IT EPIC Digital Specialist** at **Hackensack Meridian** ***Health*** includes: - Collaborate with subject matter experts (SMEs) and instructional designers to analyze learning needs and develop effective e-learning solutions. - Design and develop interactive e-learning modules, videos, simulations, quizzes, and other digital learning materials. - Utilize a variety of authoring tools (e.g., Articulate Storyline, Adobe Captivate, Rise 360) to create engaging and interactive content. - Conduct quality assurance testing to ensure functionality and compatibility across different platforms and devices. - Supports LMS integration with authoring tools (e.g., Articulate Storyline, Adobe Captivate, Rise 360) and virtual ILT platforms (e.g., Adobe Connect, Zoom, WebEx ) - Incorporate interactive elements such as gamification, b